Showing posts with label Roll. Show all posts
Showing posts with label Roll. Show all posts

Saturday, 28 January 2012

Introducing CrackWhip, A Free D&D Massively Online Roll Playing Game

Santa Monica, CA (PRWEB) March 31, 2008

The Quest For Glory and Coinage Has Begun at CrackWhip, which has over 40,000 custom images integrated into the game for D&D magazine style game play. The only way to play CrackWhip is with your web browser at http://www.CrackWhip.com/


The game play of CrackWhip is much like reading a magazine, yet it has an element of interactivity that has been lost from the internet since the days of telnet computing. As you play the game a completely simulated virtual reality unfolds before you. The contents of the game are a hybrid of old school telnet and news stand magazines. Other players of the game contribute to the infinitely growing story of a quest for glory and coinage.


Upon connecting to CrackWhip you will be prompted for your name. You may make up any name for the avatar which you will control. After completing the simple login process you will be in the world of CrackWhip. The lady in the wheelchair will hand you a teleporter device which you may use to teleport to various parts of the CrackWhip world.


All graphics and highlighted items in the game are clickable links into the CrackWhip WIKI. Simply click any item during game play to view its information and statistics. Want to play CrackWhip at work? No problem; at the top there are check boxes, uncheck these to turn graphics off, this way your computer screen will not reveal graphics as you quest for glory and coinage at your place of work.


Unlike other games, CrackWhip is ideal for playing while you are supposed to be working, because 1. CrackWhip breaks through virtually all firewalls common to torment employees at work. 2. CrackWhip may be played in text only mode by un-checking the graphics options at the top of the CrackWhip.com page.


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Roll a Winner with PocketDice, a New App by Big in Japan, Now Available at the Apple iTunes App Store

Dallas, TX (Vocus) September 16, 2009

Big in Japan, a Dallas-based idea factory for mobile applications, today announced that its new app, PocketDice, is now available for free download at the Apple iTunes App Store.


Created by a Big in Japan developer and designer team made up of Tyler Parsons and Jay Shuffler, PocketDice simulates the shaking, tossing and collisions of real dice -- from four-sided up to 20-sided -- in a variety of textures and styles.


PocketDice features:


????realistic 3D dice motion, including physics-based collisions;
????dice options of four, six, eight, 10, 12 and 20 sides;
????a variety of dice styles/textures, including sharp-edged and smooth polished dice;
????a variety of game backgrounds.

PocketDice is the perfect companion for games such as Dungeons & Dragons, Warhammer, HeroClix and Mechwarrior.


Tyler Parsons is a veteran developer who has created a number of popular iPhone apps, including palmReader and Trains. Parsons specializes in 3D games built for the iPhone using the Unity3D gaming engine.


Jay Shuffler has worked as a creative director and senior art director for some of Dallas' top advertising agencies and has built creative departments for companies such as Lending.com and Credit Solutions.


To download PocketDice, visit the Big in Japan Web site at http://www.biggu.com/apps/pocketdice-iphone.


About Big in Japan


Big in Japan Inc. is a Dallas-based idea factory for mobile applications, building software for Google's Android mobile platform and Apple's iPhone. Big in Japan's ShopSavvy application -- a personal shopping assistant -- is one of the most popular applications designed for the Android operating system for mobile phones. For more information, visit http://www.biggu.com


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